Perlin Noise
A classic animated Perlin noise field with layered two-color texture.
Customize
Proportion
0.35
Softness
0.1
Octave Count
1
Persistence
1
Lacunarity
1.5
Speed
0.5
Scale
1
Rotation
0
API reference
The wrapper adds playback and runtime safeguards while preserving the
complete Paper PerlinNoise API. This includes its noise, color, motion,
sizing, pixel-ratio, and styling props. See the
Paper Perlin Noise reference for
the full prop table and accepted ranges.
| Prop | Type | Default | Description |
|---|---|---|---|
playback | "auto" | "always" | "paused" | "auto" | Controls motion policy. Auto pauses for reduced motion and while the shader is outside the viewport. |
colorFront | string | "#fccff7" | Sets the foreground noise color. |
colorBack | string | "#632ad5" | Sets the background color. |
width / height | number | string | "100%" | Sets the canvas CSS dimensions. Size the parent element to establish the visible area. |
maxPixelCount | number | 2073600 | Caps the rendered pixel budget. Override only after measuring the target devices. |
Credits
The rendering engine is Paper Shaders, distributed under the Apache License 2.0. vivid-layer supplies the React adapter, playback policy, documentation, and Registry packaging; it does not vendor or modify Paper's shader source.